Avengers Coast-to-Coast is an accessory for the MARVEL SUPER HEROES™ Advanced Set usable for any or all teams of Avengers. Developments in
Avengers affairs required a new accessory as much as the publication of the Advanced Set did. So in many ways, what you have in your hands is a far cry from its predecessor MHAC2 Avengers Assembled!. What are the differences?
Marvel Super Heroes Advanced Set – Avengers Coast To Coast
Marvel Super Heroes Advanced Set – Children of the Atom
Children of the Atom is the first guidebook designed for use with the MARVEL SUPER HEROES Advanced Game. It contains full descriptions of almost every notable mutant in the Marvel Universe, plus many of the non-mutant villains, characters, items, and limitations that affect the mutants’ lives. It acts not only as a complete collection of Marvel mutants, but also provides suggestions and an adventure for introducing mutant characters into the game.
Marvel Super Heroes Advanced Set – Players Rulebook

A hero is an individual who uses his talents and abilities for the good of others as opposed to his own good. In the MARVEL SUPER HEROES Role-Playing Game the players take on the roles of heroes in the Marvel Universe. A hero who is being controlled by a player is called a Player-Character or PC. One that is being run by the Judge, including most opponents and supporting characters, is called a Non-Player Character or NPC.
Characters in the MARVEL SUPER HEROES game are defined by their abilities. These abilities determine their chances of performing certain actions in the game. There are three types of abilities: primary, secondary, and special. Abilities are usually given a rank and rank number to define their levels of power.
Marvel Super Heroes Advanced Set – Judges Rulebook

The Marvel Super Heroes Advanced Set (also called MSHAS — if you can pronounce that) is the next step in the evolution of one of the most popular heroic RPGs of all time. While the Marvel Super Heroes Original Set ( Marvel Super Heroes Advanced Set -the yellow box) was a down-anddirty, cola-and-pretzels, dirt-simple introduction to role-playing, this product is different
This product assumes you know what you’re doing.
Unlike the Original Set, this set starts with the basic assumption that you have played RPGs before, most likely the Original Set. (For those who have wandered into this book despite the big letters declaring that this is an Advanced set, don’t worry — we summarize the major points from the previous set as we go along
Lands of Dr Doom – Machines Of Doom

Within the dark mind of Victor Von Doom lie mysteries unfathomable. Through the armored despot’s inventions, we watch the bright flames of true genius flickering behind his cold eyes.
This book contains over 90 of Dr. Doom’s nefarious devices—from air cannons to the infamous (and long forgotten) XZ-12 device, you get them all. A brief description accompanies each item’s entry, along with relevant game statistics and rules.
Although most of the devices are associated solely with Doctor Doom, Judges should feel free to use them throughout their campaigns. By changing the appearance and the name of an item, any of your high-tech villains can have variations of the equipment presented here.
Lands of Dr Doom – Domains of Doom
So you would deign to know the secrets of Doom. Very well, it is good that you would read of the majesty and power of Doom; the rabble must always glean knowledge from their betters. Take care that you dare not to use the knowledge enclosed in these pages against our person. To do so would invoke the wrath of Doom, and such a thing should not be invited lightly. Learn well of Doom and his lands, for the world will soon fall before them.
Dr. Victor Von Doom
The Domains of Doom await you between these two covers. This is the atlas and sourcebook for the three small Balkan countries well known to reader of Marvel Comics
Lands of Dr Doom – Deeds of Doom
Hello, Marvelites! Be ready for action! The book is filled with adventure and intrigue centering
around that most devious of villains—Doctor Doom!
This book, Deeds of Doom, should be read by the Judge only: players must stop reading now, or face the wrath of Doom!
This book contains the complete adventure Where Walks the Doomsman! In this adventure, Doctor Doom attempts to unmask a traitor in his ranks while the Darkholders plot to wreak mass destruction. And in truly superheroic fashion, the player characters find themselves stuck in the middle of it all.
Deluxe City Campaign Set – Adventure Book
STOP! Have you read the Camppaign Sourcebook included in this set? If not, go back and look through that book first. When you’re done, come back here. . . .
Now that the Sourcebook has conjured up New York City for you, this Adventure Book describes how to use it in telling stories—that is, in preparing adventure role-playing scenarios, stories starring the characters your players want to play.
Deluxe City Campaign Set – Campaign Sourcebook

In a wonderful city not far away, the worlds most brilliant scientist stands on a rooftop, extends his body, and, like a sail flapping in the wind, drifts away on currents of air. Nearby, a freelance photographer swings over concrete valleys hundreds of feet deep, suspended by a thread.
In the city the supreme wizard pf a thousand worlds studies a scroll written before the Himalayas rose from earth. Sunlight strike rainbow colors from ther veined wings of a woman half an inch high. A blind man leaps across tower of glass, idly eavesdropping on conversations a quarter-mile away.
They live in a city of wonders, gigantic, electric, as super human as they themselves. The greatest city on Earth.
New York City, New York… in the MARVEL UNIVERSE.
RSS Feed

